Paladin Squad

180/225/360/450pts
UnitMTSVWLDOC
Paladin Squad5"52+36+1

Ranged Weapons

WeaponRangeABSSAPD
Storm bolter
Rapid Fire 2
24"22+401
Incinerator
Ignores CoverTorrent
12"D6N/A6-11
Psycannon
Psychic
24"32+8-12
Psilencer
PrecisionPsychicSustained Hits 1
24"62+501

Melee Weapons

WeaponRangeAWSSAPD
Nemesis force weapon
Psychic
Melee42+6-22

Abilities

Deep Strike
Gate of Infinity

If your Army Faction is **^^Grey Knights^^**, at the end of your opponent’s Fight phase, you can select a number of units from your army that are on the battlefield (excluding units that are within Engagement Range of one or more enemy units), providing every model in those units has this ability. The maximum number of units you can select depends on the battle size, as follows: Incursion - Up to 2 units Strike Force - Up to 3 units Onslaught - Up to 4 units Once you have made your selections, remove those units from the battlefield and place them into Strategic Reserves.

Attuned Onslaught (Psychic)

Each time this unit makes a Charge move, until the end of the turn, add 1 to the Damage characteristic of melee weapons equipped by ^^**Paladin Squad**^^ models in this unit.

Unit Composition

  • 1 Paladin with Ancient's Banner
  • 1 Paladin with Narthecium
  • 1 Paragon
  • 1-9 Paladin
  • 1-2 Paladin with Heavy Weapon
  • Paladin with Ancient's Banner is equipped with: nemesis force weapon.
  • Paladin with Narthecium is equipped with: nemesis force weapon.
  • Paragon is equipped with: nemesis force weapon, storm bolter.
  • Paladin is equipped with: nemesis force weapon, storm bolter.
  • Paladin with Heavy Weapon is equipped with: nemesis force weapon.
Faction Keywords
Grey Knights
Keywords
InfantryGrenadesImperiumPsykerTerminatorPaladin Squad