Orks
89 datasheets · 9 detachments · 1 army rules
Army Rules
Waaagh!
If your Army Faction is Orks, once per battle, at the start of your Command phase, you can call a Waaagh! If you do, until the start of your next Command phase, the Waaagh! is active for your army and: - Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced. - Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability. - Models from your army with this ability have a 5+ invulnerable save.
Detachments
War Horde
Sustained Hits
Weapons with **[SUSTAINED HITS X]** in their profile are known as Sustained Hits weapons. Each time an attack is made with such a weapon, if a Critical Hit is rolled, that attack scores a number of additional hits on the target as denoted by ‘x’
Enhancements
Da Big Hunt
Da Hunt Is On
At the start of your Command phase, select one **^^Monster^^**, **^^Vehicle^^**, or **^^Character^^** unit from your opponent's army. Until the start of your next Command phase, that enemy unit is your Prey: - Each time a **^^Beast Snagga^^** unit from your army declares a charge that includes your Prey as one of the targets, you can re-roll the Charge roll. - Each time a **^^Beast Snagga^^** model from your army makes an attack that targets your Prey, improve the Armour Penetration characteristic of that attack by 1.
Enhancements
Dread Mob
Lethal Hits
Weapons with **[LETHAL HITS]** in their profile are known as Lethal Hits weapons. Each time an attack is made with such a weapon, a Critical Hit automatically wounds the target.
Enhancements
Green Tide
Mob Mentality
Each time an attack targets a **^^Boyz^^** unit from your army, models in that unit have a 6+ invulnerable save against that attack. Each time an attack targets a **^^Boyz^^** unit from your army that contains 10 or more models, models in that unit have a 5+ invulnerable save against that attack.
Enhancements
Bully Boyz
Da Boss Is Watchin'
At the start of your Command phase, in a turn in which you have not called a Waaagh!, if you have one or more **^^Warboss^^** models on the battlefield (or embarked within a **^^Transport^^** that is on the battlefield), you can call a Waaagh! for a second time this battle. When doing so, that second Waaagh! only counts as having been called for **^^Warboss^^**, **^^Nobz^^** and **^^Meganobz^^** units from your army.
Enhancements
Kult of Speed
Adrenaline Junkies
**^^Speed Freeks^^** units from your army are eligible to shoot and declare a charge in a turn in which they Advanced or Fell Back.
Enhancements
Taktikal Brigade
Keywords
**^^Stormboyz^^** units from your army gain the **^^Battleline^^** keyword.
Enhancements
More Dakka!
Assault
Weapons with **[ASSAULT]** in their profile are known as Assault weapons. If a unit that Advanced this turn contains any models equipped with Assault weapons, it is still eligible to shoot in this turn’s Shooting phase. When such a unit is selected to shoot, you can only resolve attacks using Assault weapons its models are equipped with.
Enhancements
Freebooter Krew
Sustained Hits
Weapons with **[SUSTAINED HITS X]** in their profile are known as Sustained Hits weapons. Each time an attack is made with such a weapon, if a Critical Hit is rolled, that attack scores a number of additional hits on the target as denoted by ‘x’
Enhancements