Thunderwolf Cavalry
115/230pts
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Thunderwolf Cavalry | 12" | 6 | 3+ | 4 | 6+ | 2 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| ➤ Plasma pistol - supercharge HazardousPistol | 12" | 1 | 3+ | 8 | -3 | 2 |
| ➤ Plasma pistol - standard Pistol | 12" | 1 | 3+ | 7 | -2 | 1 |
| Boltgun - | 24" | 2 | 3+ | 4 | 0 | 1 |
| Bolt pistol Pistol | 12" | 1 | 3+ | 4 | 0 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Wolf Guard Weapon | Melee | 4 | 3+ | 5 | -2 | 2 |
| Crushing teeth and claws Extra Attacks | Melee | 3 | 4+ | 5 | -1 | 1 |
Abilities
Thunderous Charge
Each time a model in this unit makes a melee attack with its Wolf Guard weapon, if it made a Charge move this turn, add 1 to the Damage characteristic of that attack
Oath of Moment
If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target: ■ You can reroll the Hit roll ■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.
Unit Composition
- 1-6 Thunderwolf w/ plasma pistol
- 1-6 Thunderwolf w/ boltgun
- 1-6 Thunderwolf w/ storm shield
- 1-6 Thunderwolf w/ bolt pistol
- Thunderwolf w/ plasma pistol is equipped with: wolf guard weapon, plasma pistol.
- Thunderwolf w/ boltgun is equipped with: wolf guard weapon, boltgun.
- Thunderwolf w/ storm shield is equipped with: wolf guard weapon.
- Thunderwolf w/ bolt pistol is equipped with: wolf guard weapon, bolt pistol.
Faction Keywords
Adeptus AstartesSpace Wolves
Keywords
MountedGrenadesImperiumThunderwolf Cavalry