Kroot Carnivores

65/140pts
UnitMTSVWLDOC
Kroot Carnivores7"36+17+2

Ranged Weapons

WeaponRangeABSSAPD
Kroot rifle
Rapid Fire 1
24"14+401
Tanglebomb launcher
Blast
24"D34+501
Kroot pistol
Pistol
12"14+401
Kroot carbine
-
18"14+402

Melee Weapons

WeaponRangeAWSSAPD
Close combat weapon
-
Melee23+401

Abilities

ScoutsStealth

Fieldcraft

At the end of the your Command phase, if this unit within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.

Bodyguard

If this unit has a Starting Strength of 20, you can attach up to two Leader units to it instead of one, provided those Leaders are not duplicates (e.g. you cannot attach two WAR SHAPERS to this unit). If you do, and this unit is destroyed, the Leader units attached to it become separate units with their original Starting Strengths.

Unit Composition

  • 1 Long-quill
  • 7-19 Kroot Carnivores
  • 1-2 Kroot Carnivore w/ tanglebomb launcher
  • Long-quill is equipped with: close combat weapon, kroot pistol, kroot rifle.
  • Kroot Carnivores is equipped with: close combat weapon, kroot rifle.
  • Kroot Carnivore w/ tanglebomb launcher is equipped with: close combat weapon, tanglebomb launcher.

Wargear Options

  • The Long-quill's kroot rifle can be replaced with one of the following: 1 kroot carbine.
Faction Keywords
T'au Empire
Keywords
InfantryGrenadesKrootCarnivores