T'au Empire
62 datasheets · 8 detachments · 1 army rules
Army Rules
For The Greater Good
If your Army Faction is T’au Empire, at the start of your Shooting phase you can select units from your army with this ability to become Observer units. During your Shooting phase, for each Observer unit from your army that has not been selected to shoot this phase and is eligible to shoot (excluding Fortification and Battle‑shocked units) select one enemy unit that is visible to be marked as their Spotted unit until the end of the phase. Each enemy unit can only be marked as a Spotted unit once per phase. Units from your army with the For the Greater Good ability (excluding Observer units) are Guided units while targeting one or more Spotted units. Until the end of the phase, each time a model from your army in a Guided unit makes an attack that targets a Spotted unit, improve the Ballistic Skill characteristic of that attack by 1 and, if the Spotted unit was marked by an Observer unit that has the Markerlight keyword, that attack has the [IGNORES COVER] ability.
Detachments
Kauyon
Sustained Hits
Weapons with **[SUSTAINED HITS X]** in their profile are known as Sustained Hits weapons. Each time an attack is made with such a weapon, if a Critical Hit is rolled, that attack scores a number of additional hits on the target as denoted by ‘x’
Enhancements
Mont'ka
Lethal Hits
Weapons with **[LETHAL HITS]** in their profile are known as Lethal Hits weapons. Each time an attack is made with such a weapon, a Critical Hit automatically wounds the target.
Enhancements
Retaliation Cadre
Bonded Heroes
Each time a T'AU EMPIRE BATTLESUIT model from your army makes a ranged attack that targets a unit within 12", improve the Strength characteristic of that attack by 1. If that attack targets a unit within 9", improve the Armour Penetration characteristic of that attack by 1 as well.
Enhancements
Kroot Hunting Pack
Hunter's Instincts
Each time a KROOT model from your army makes an attack, add 1 to the Hit roll if the target of that attack is below its Starting Strength, and add 1 to the Wound roll as well if the target of that attack is Below Half-strength.
Enhancements
Auxiliary Cadre
Integrated Command Structure
KROOT and VESPID STINGWINGS units from your army have the following ability: Targeting Triangulation (Aura): While an enemy unit is within 9" of and visible to this unit, each time a ranged attack made by a friendly T’AU EMPIRE model (excluding KROOT, VESPID STINGWINGS and TITANIC models) targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. T’AU EMPIRE units (excluding KROOT and VESPID STINGWINGS units) from your army have the following ability: Localised Stealth Projectors (Aura): While a friendly KROOT or VESPID STINGWINGS unit is wholly within 6" of and visible to this unit, that KROOT or VESPID STINGWINGS unit can only be selected as the target of a ranged attack if the attacking model is within 18".
Enhancements
Experimental Prototype Cadre
Superior Craftmanship
Add 6" to the Range characteristic of ranged weapons equipped by **^^T'au Empire^^** models from your army.
Enhancements
Kroot Raiding Party
Void Combat Discipline
Units from your army with the For the Greater Good ability lose that ability and **^^T'au Empire^^** units from your army gain this one. Each time a model in this unit makes a ranged attack, it can ignore other models in this unit for the purposes of determining visibility. In addition, this unit is eligible to perform the Set Overwatch Tactical Manoeuvre in a turn in which it Advanced or Fell Back.
Enhancements
Starfire Cadre
Void Combat Discipline
Units from your army with the For the Greater Good ability lose that ability and **^^T'au Empire^^** units from your army gain this one. Each time a model in this unit makes a ranged attack, it can ignore other models in this unit for the purposes of determining visibility. In addition, this unit is eligible to perform the Set Overwatch Tactical Manoeuvre in a turn in which it Advanced or Fell Back.
Enhancements