Manta

2100pts
UnitMTSVWLDOC
Manta20+"142+607+0

Ranged Weapons

WeaponRangeABSSAPD
Heavy rail cannon
Devastating Wounds
120"14+26-512
Long-barrelled burst cannon array
-
24"324+6-11
➤ Ion cannon - standard
Blast
60"D6+34+7-12
➤ Ion cannon - overcharge
BlastHazardous
60"D6+34+8-23
Seeker missile
One Shot
48"14+14-3D6+1
Missile pod
-
30"24+7-12

Melee Weapons

WeaponRangeAWSSAPD
Armoured hull
-
Melee85+601

Abilities

Deadly DemiseHover

Aggressive Deployment

In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this TRANSPORT this turn makes an attack that targets that enemy unit, you can re-roll the Wound roll.

Air Caste Colossus

Each time you target this model with a Stratagem, you must spend three times that Stratagem’s stated CP cost to do so.

Damaged: 1-20 Wounds Remaining

While this model has 1-20 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Unit Composition

  • 1 Manta
  • This model is equipped with: seeker missile, missile pod, armoured hull, heavy rail cannon, long-barrelled burst cannon array, ion cannon.
Faction Keywords
T'au Empire
Keywords
VehicleAircraftFlyTitanicTransportMarkerlightMantaNon-Kroot