Pathfinder Team

90pts
UnitMTSVWLDOC
Pathfinder Team7"34+17+1
Pathfinder Shas'ui7"34+17+1

Ranged Weapons

WeaponRangeABSSAPD
Pulse carbine
-
20"24+501
Pulse pistol
Pistol
12"14+501
➤ Semi-automatic grenade launcher - EMP
Anti-Vehicle 4+Devastating Wounds
18"14+301
➤ Semi-automatic grenade launcher - fusion
-
18"14+6-13
➤ Ion rifle - standard
Heavy
30"35+7-11
➤ Ion rifle - overcharge
HazardousHeavy
30"35+8-22
Rail rifle
Devastating WoundsHeavy
30"15+10-43
Drone burst cannon
-
18"45+501

Melee Weapons

WeaponRangeAWSSAPD
Close combat weapon
-
Melee15+301

Abilities

ScoutsInfiltratorsIgnores Cover

Target Uploaded

Each time a model in this unit makes an attack that targets their Spotted unit, improve the Ballistic Skill characteristic of that attack by 1 and that attack has the **[IGNORES COVER]** ability.

Unit Composition

  • 1 Pathfinders w/ pulse carbine and grenade launcher
  • 1 Pathfinder Shas'ui
  • 9 Pathfinders w/ pulse carbine
  • 1-3 Pathfinders w/ ion rifle
  • 1-3 Pathfinders w/ rail rifle
  • Pathfinders w/ pulse carbine and grenade launcher is equipped with: semi-automatic grenade launcher, pulse pistol, close combat weapon, pulse carbine.
  • Pathfinder Shas'ui is equipped with: close combat weapon, pulse pistol, pulse carbine.
  • Pathfinders w/ pulse carbine is equipped with: pulse pistol, close combat weapon, pulse carbine.
  • Pathfinders w/ ion rifle is equipped with: pulse pistol, close combat weapon, ion rifle.
  • Pathfinders w/ rail rifle is equipped with: pulse pistol, close combat weapon, rail rifle.

Wargear Options

  • Pathfinder Shas'ui can be equipped with 1 semi-automatic grenade launcher.
Faction Keywords
T'au Empire
Keywords
InfantryGrenadesMarkerlightPathfinder TeamNon-Kroot