Lord of Change

Character
270pts
UnitMTSVWLDOC
Lord of Change12"106+186+5

Ranged Weapons

WeaponRangeABSSAPD
➤ Bolt of Change - witchfire
Psychic
18"92+9-11
➤ Bolt of Change - focused witchfire
HazardousPsychic
18"92+9-23
Rod of sorcery
Psychic
18"62+8-12

Melee Weapons

WeaponRangeAWSSAPD
Staff of Tzeentch
Psychic
Melee53+6-13
Baleful sword
Extra Attacks
Melee33+7-23

Abilities

Deadly DemiseDeep Strike
4+
Invulnerable Save

Damaged: 1-7 wounds remaining

While this model has 1-7 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Daemon Lord of Tzeentch (Aura)

While a friendly ^^**Scintillating Legions^^** unit is within 6" of this model, each time a model in that unit makes a ranged attack, add 1 to the Strength characteristic of that attack.

Master of Magicks (Aura)

In your Shooting phase, select one of the following abilities: [Ignores Cover], [Lethal Hits], [Sustained Hits D3]. Until the end of the phase, this model's Bolt of Change has that ability.

Unit Composition

  • 1 Lord of Change
  • This model is equipped with: bolt of change, staff of tzeentch.

Wargear Options

  • This model can be equipped with 1 rod of sorcery.
  • This model can be equipped with 1 baleful sword.
Faction Keywords
Scintillating Legions
Keywords
MonsterCharacterFlyPsykerChaosDaemonTzeentchSummonedLord of Change