Hive Guard
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Hive Guard | 6" | 7 | 3+ | 4 | 8+ | 1 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Shockcannon Anti-Vehicle 2+ | 24" | 2 | 3+ | 7 | -1 | 3 |
| Impaler cannon HeavyIndirect Fire | 36" | 4 | 4+ | 5 | -1 | 1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Chitinous claws and teeth - | Melee | 3 | 4+ | 5 | 0 | 1 |
Abilities
Defensive Stance
Each time you target this unit with the Fire Overwatch Stratagem, while resolving that Stratagem, hits are scored on unmodified Hit rolls of 5+, or unmodified Hit rolls of 4+ instead if this unit is within range of an objective marker that you control.
Synapse
If your Army Faction is **^^Tyranids^^**, while a **^^Tyranids^^** unit from your army is within 6" of one or more friendly **^^Synapse^^** models, that **^^Tyranids^^** unit is said to be within Synapse Range of that model and of your army. While a **^^Tyranids^^** unit from your army is within Synapse Range of your army: ■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6. ■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.
Unit Composition
- 1-6 Hive Guard w/ shockcannon
- 1-6 Hive Guard w/ impaler cannon
- Hive Guard w/ shockcannon is equipped with: chitinous claws and teeth, shockcannon.
- Hive Guard w/ impaler cannon is equipped with: chitinous claws and teeth, impaler cannon.