Tyranids

54 datasheets · 8 detachments · 2 army rules

Army Rules

Synapse

If your Army Faction is Tyranids, while a Tyranids unit from your army is within 6" of one or more friendly Synapse models, that Tyranids unit is said to be within Synapse Range of that model and of your army. While a Tyranids unit from your army is within Synapse Range of your army: ■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6. ■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.

Shadow in the Warp

If your Army Faction is Tyranids, once per battle, in either player’s Command phase, if one or more units from your army with this ability are on the battlefield, you can unleash the Shadow in the Warp. When you do, each enemy unit on the battlefield must take a Battle-shock test. Each time an enemy unit takes such a Battle-shock test, if it is within 6" of one or more Synapse units from your army, subtract 1 from that test.

Detachments

Invasion Fleet

Precision

Weapons with **[PRECISION]** in their profile are known as Precision weapons. Each time an attack made with such a weapon successfully wounds an Attached unit, if a Character model in that unit is visible to the attacking model, the attacking model’s player can choose to have that attack allocated to that Character model instead of following the normal attack sequence.

Enhancements

Alien Cunning30 pts
Perfectly Adapted15 pts
Synaptic Linchpin20 pts
Adaptive Biology25 pts

Assimilation Swarm

Feed the Swarm

In your Command phase, each **^^Harvester^^** unit from your army can Regenerate one friendly **^^Tyranids^^** unit that is within 6" of it. A unit can only be regenerated once per phase. Each time a unit regenerates do one of the following: - One model in that unit regains up to D3+1 lost wounds - One destroyed **^^Infantry^^** model (excluding **^^Characters^^**) is returned to that unit with its full wounds. If that unit is an **^^Endless Multitude^^** unit, return up to 3 destroyed models are returned instead.

Enhancements

Instinctive Defense15 pts
Parasitic Biomorphology25 pts
Regenerating Monstrosity20 pts
Biophagic Flow (Aura)10 pts

Crusher Stampede

Enraged Behemoths

Each time a **^^Tyranids Monster^^** model from your army makes an attack, add 1 to the Hit roll if that model’s unit is below its Starting Strength, and add 1 to the Wound roll as well if that model’s unit is Below Half-strength. In addition, while a **^^Tyranids Monster^^** unit from your army (excluding Battle-shocked units) is at its Starting Strength, add 2 to the Objective Control characteristic of models in that unit.

Enhancements

Monstrous Nemesis25 pts
Null Nodules10 pts
Ominous Presence15 pts
Enraged Reserves20 pts

Synaptic Nexus

Synaptic Imperitives

At the start of the battle round, you can select one of the Synaptic Imperatives shown below. Until the end of the battle round, that Synaptic Imperative is active for your army and while a **^^Tyranids^^** unit from your army is within Synapse Range of your army, it will benefit from it. Each Synaptic Imperative can only be selected once per battle. - **Synaptic Augmentation:** While this unit is within Synapse Range of your army, models in this unit have a 5+ invulnerable save. - **Surging Vitality:** While this unit is within Synapse Range of your army, add 1 to Advance and Charge rolls made for this unit. - **Goaded to Slaughter:** While this unit is within Synapse Range of your army, each time a model in this unit makes a melee attack, add 1 to the Hit roll

Enhancements

Psychostatic Disruption30 pts
Synaptic Control20 pts
The Dirgeheart of Kharis (Aura)15 pts
Power of the Hive Mind10 pts

Unending Swarm

Insurmountable Odds

Each time an enemy unit is selected to shoot, after that unit has finished making its attacks, if one or more models from one or more **^^Endless Multitude^^** units from your army were destroyed as a result of those attacks, each such unit can make a Surge move. To do so, roll one D6: that unit can be moved a distance in inches up to the result, but that unit must end that move as close as possible to the closest enemy unit (excluding **^^Aircraft^^**). When doing so, those models can be moved within Engagement Range of enemy units. A unit cannot make a Surge Move while Battle-shocked

Enhancements

Naturalised Camoflage30 pts
Piercing Talons25 pts
Relentless Hunger20 pts
Adrenalised Onslaught15 pts

Vanguard Onslaught

Vanguard Prime

**^^Deathleaper^^** loses Hunter Organism rule and can be your **^^Warlord^^**.

Enhancements

Hunting Grounds20 pts
Neuronode20 pts
Stalker10 pts
Chameleonic15 pts

Warrior Bioform Onslaught

Keywords

**^^Tyranid Warriors With Ranged Bio Weapons^^** and **^^TYRANID WARRIORS WITH MELEE BIO WEAPONS^^** units from your army gain the **^^Tyranid Warriors^^** and **^^Battleline^^** keywords, and while such a unit is not Battle‑shocked, **^^Tyranid Warriors^^** models in that unit have an Objective Control characteristic of 3.

Enhancements

Sensory Assimilation20 pts
Elevated Might30 pts
Ocular Adaptation20 pts
Synaptic Tyrant10 pts

Subterranean Assault

Keywords

**^^Mawloc^^** and **^^Trygon^^** units from your army have the Burrower keyword. In the Muster Armies step, you can select up to 2 **^^Trygon^^** models from your army. The selected units gain the **^^Character^^** keyword. **Designer’s Note:** *This means that the selected models can be given Enhancements and one of them can be selected as your **^^Warlord^^**.*

Enhancements

Vanguard Intellect15 pts
Trygon Prime20 pts
Synaptic Synergy15 pts
Tremor Senses20 pts

Datasheets

Barbgaunts

BarbgauntsInfantryGreat Devourer
55/110 pts

Biovores

InfantryGreat DevourerBiovore
0 pts

Broodlord

InfantryCharacterPsykerBroodlord
80 pts

Carnifexes

MonsterGreat DevourerCarnifexes
0 pts

Deathleaper

Epic HeroCharacterGreat DevourerDeathleaper
80 pts

Exocrine

MonsterGreat DevourerExocrine
140 pts

Gargoyles

BattlelineInfantryFlyGargoyles
85/170 pts

Genestealers

InfantryGreat DevourerGenestealersVanguard Invader
75/140 pts

Harpy

HarpyMonsterFlyAircraft
215 pts

Harridan

MonsterTitanicFlyAircraft
610 pts

Haruspex

MonsterGreat DevourerHaruspexHarvester
125 pts

Hierophant

MonsterTitanicToweringTransport
810 pts

Hive Crone

AircraftMonsterFlyGreat Devourer
200 pts

Hive Guard

InfantryGreat DevourerHive Guard
90/180 pts

Hive Tyrant

MonsterCharacterPsykerHive Tyrant
195 pts

Hormagaunts

InfantryBattlelineGreat DevourerEndless Multitude
65/130 pts

Hyperadapted Raveners

InfantryGreat DevourerVanguard InvaderBurrowers
165 pts

Lictor

InfantryGreat DevourerLictorVanguard Invader
60 pts

Maleceptor

MonsterPsykerGreat DevourerMalceptor
170 pts

Mawloc

MawlocMonsterGreat DevourerVanguard Invader
135 pts

Mucolid Spores

Mucolid SporesBeastFlyGreat Devourer
0 pts

Neurogaunts

InfantryGreat DevourerNeurogauntsEndless Multitude
45/90 pts

Neurolictor

InfantryGreat DevourerNeurolictorVanguard Invader
70 pts

Neurotyrant

CharacterMonsterFlyPsyker
105 pts

Norn Assimilator

MonsterGreat DevourerSynapseNorn Assimilator
275 pts

Norn Emissary

MonsterPsykerGreat DevourerSynapse
260 pts

Old One Eye

Epic HeroMonsterCharacterGreat Devourer
150 pts

Parasite of Mortrex

Parasite of MortrexCharacterFlyGreat Devourer
80 pts

Psychophage

MonsterGreat DevourerPsychophageHarvester
110 pts

Pyrovores

PyrovoresInfantryGreat DevourerHarvester
40/70/105 pts

Raveners

InfantryGreat DevourerRavenersVanguard Invader
125 pts

Ripper Swarms

Ripper SwarmSwarmGreat DevourerHarvester
25/40/50 pts

Screamer-killer

MonsterGreat DevourerScreamer-killer
125 pts

Spore Mines

Spore MinesBeastFlyGreat Devourer
55/110 pts

Sporocyst

MonsterSporocystGreat Devourer
145 pts

Tervigon

CharacterMonsterPsykerGreat Devourer
160 pts

The Swarmlord

Epic HeroCharacterMonsterThe Swarmlord
220 pts

Toxicrene

MonsterGreat DevourerToxicrene
150 pts

Trygon

TrygonMonsterGreat DevourerVanguard Invader
140 pts

Tyranid Warriors with Melee Bio-Weapons

InfantryTyranid Warriors with Melee Bio-weaponsGreat DevourerSynapse
75/150 pts

Tyranid Warriors with Ranged Bio-Weapons

InfantryTyranid Warriors with Ranged Bio-weaponsSynapseGreat Devourer
65/130 pts

Tyrannocyte

Dedicated TransportTransportMonsterFly
105 pts

Tyrannofex

MonsterGreat DevourerTyrannofex
200 pts

Tyrant Guard

InfantryGreat DevourerTyrant Guard
80/160 pts

Venomthropes

InfantryFlyVenomthropesGreat Devourer
70/140 pts

Von Ryan's Leapers

InfantryGreat DevourerVon Ryan's LeapersVanguard Invader
70/140 pts

Winged Hive Tyrant

MonsterCharacterPsykerWinged Hive Tyrant
170 pts

Winged Tyranid Prime

Winged Tyranid PrimeCharacterInfantryFly
65 pts

Zoanthropes

InfantryFlyPsykerGreat Devourer
100/200 pts

Barbed Hierodule(Legends)

MonsterGreat DevourerBarbed Hierodule
340 pts

Dimachaeron(Legends)

MonsterGreat DevourerDimachaeron
200 pts

Malanthrope(Legends)

InfantryCharacterFlyGreat Devourer
75 pts

Scythed Hierodule(Legends)

MonsterGreat DevourerScythed Hierodule
330 pts

Sky-slasher Swarms(Legends)

SwarmGreat DevourerFlySky-slasher Swarms
60 pts