Maleceptor

170pts
UnitMTSVWLDOC
Maleceptor8"113+147+4

Ranged Weapons

WeaponRangeABSSAPD
Psychic overload
BlastPsychic
18"D6+33+10-23

Melee Weapons

WeaponRangeAWSSAPD
➤ Massive scything talons - strike
-
Melee33+9-2D6+1
➤ Massive scything talons - sweep
-
Melee63+7-12

Abilities

Deadly Demise

Encephalic Diffusion (Aura, Psychic)

While an enemy unit is within 6" of this model, each time a model in that unit makes an attack, subtract 1 from the Hit roll, and, if that enemy unit is Below Half-strength, subtract 1 from the Wound roll as well.

Shadow in the Warp

If your Army Faction is **^^Tyranids^^**, once per battle, in either player’s Command phase, if one or more units from your army with this ability are on the battlefield, you can unleash the Shadow in the Warp. When you do, each enemy unit on the battlefield must take a Battle-shock test. Each time an enemy unit takes such a Battle-shock test, if it is within 6" of one or more Synapse units from your army, subtract 1 from that test.

Synapse

If your Army Faction is **^^Tyranids^^**, while a **^^Tyranids^^** unit from your army is within 6" of one or more friendly **^^Synapse^^** models, that **^^Tyranids^^** unit is said to be within Synapse Range of that model and of your army. While a **^^Tyranids^^** unit from your army is within Synapse Range of your army: ■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6. ■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.

Unit Composition

  • 1 Maleceptor
  • This model is equipped with: massive scything talons, psychic overload.
Faction Keywords
Tyranids
Keywords
MonsterPsykerGreat DevourerMalceptorSynapse