Hormagaunts
65/130pts
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Hormagaunts | 10" | 3 | 5+ | 1 | 8+ | 2 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Hormagaunt talons - | Melee | 3 | 4+ | 3 | -1 | 1 |
Abilities
Bounding Leap
This unit is eligible to declare a charge in a turn in which it Advanced.
Synapse
If your Army Faction is **^^Tyranids^^**, while a **^^Tyranids^^** unit from your army is within 6" of one or more friendly **^^Synapse^^** models, that **^^Tyranids^^** unit is said to be within Synapse Range of that model and of your army. While a **^^Tyranids^^** unit from your army is within Synapse Range of your army: ■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6. ■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.
Unit Composition
- 10-20 Hormagaunts
- Every model is equipped with: hormagaunt talons.
Faction Keywords
Tyranids
Keywords
InfantryBattlelineGreat DevourerEndless MultitudeHormagaunts