Norn Emissary

260pts
UnitMTSVWLDOC
Norn Emissary10"112+167+5

Ranged Weapons

WeaponRangeABSSAPD
➤ Psychic tendril - neuroparasite
PrecisionPsychic
18"22+8-2D3
➤ Psychic tendril - neurolance
Melta 2Psychic
18"22+12-3D6
➤ Psychic tendril - neuroblast
BlastPsychic
18"2D62+6-21

Melee Weapons

WeaponRangeAWSSAPD
Monstrous rending claws
Extra Attacks
Melee42+7-22
Monstrous scything talons
-
Melee62+9-23

Abilities

Deadly Demise

Shadow in the Warp

If your Army Faction is **^^Tyranids^^**, once per battle, in either player’s Command phase, if one or more units from your army with this ability are on the battlefield, you can unleash the Shadow in the Warp. When you do, each enemy unit on the battlefield must take a Battle-shock test. Each time an enemy unit takes such a Battle-shock test, if it is within 6" of one or more Synapse units from your army, subtract 1 from that test.

Synapse

If your Army Faction is **^^Tyranids^^**, while a **^^Tyranids^^** unit from your army is within 6" of one or more friendly **^^Synapse^^** models, that **^^Tyranids^^** unit is said to be within Synapse Range of that model and of your army. While a **^^Tyranids^^** unit from your army is within Synapse Range of your army: ■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6. ■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.

Unit Composition

  • 1 Norn Emissary
  • This model is equipped with: monstrous rending claws, monstrous scything talons, psychic tendril.
Faction Keywords
Tyranids
Keywords
MonsterPsykerGreat DevourerSynapseNorn Emissary