Helbrute
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Helbrute | 9" | 9 | 2+ | 8 | 6+ | 3 |
Ranged Weapons
| Weapon | Range | A | BS | S | AP | D |
|---|---|---|---|---|---|---|
| Combi-bolter Rapid Fire 4 | 24" | 2 | 4+ | 4 | 0 | 1 |
| Heavy flamer Ignores CoverTorrent | 12" | D6 | N/A | 5 | -1 | 1 |
| ➤ Missile launcher - frag BlastRapid Fire 3 | 48" | D6 | 4+ | 4 | 0 | 1 |
| ➤ Missile launcher - krak Rapid Fire 1 | 48" | 1 | 4+ | 9 | -2 | D6 |
| Multi-melta Melta 2Rapid Fire 1 | 18" | 2 | 4+ | 9 | -4 | D6 |
| Twin autocannon Rapid Fire 2Twin-linked | 48" | 2 | 4+ | 9 | -1 | 3 |
| Plasma cannon BlastHazardousRapid Fire D3 | 36" | D3 | 4+ | 8 | -3 | 3 |
| Twin heavy bolter Rapid Fire 2Sustained Hits 1Twin-linked | 36" | 3 | 4+ | 5 | -1 | 2 |
| Twin lascannon Rapid Fire 1Twin-linked | 48" | 1 | 4+ | 12 | -3 | D6+1 |
Melee Weapons
| Weapon | Range | A | WS | S | AP | D |
|---|---|---|---|---|---|---|
| Close combat weapon - | Melee | 6 | 3+ | 6 | 0 | 1 |
| Helbrute hammer - | Melee | 6 | 4+ | 14 | -3 | D6+1 |
| Power scourge - | Melee | 10 | 3+ | 7 | -1 | 2 |
Abilities
If your Army Faction is ^^**World Eaters^^**, at the start of the battle round, you can make a Blessings of Khorne roll. To do so, roll eight D6. You can then use those dice to activate up to two Blessings of Khorne. Each Blessing of Khorne specifies the dice results it requires (where a number is specified, a double or triple of that value or higher is required). You can only activate each Blessing of Khorne once per battle round. Any unused dice from the Blessings of Khorne roll are then discarded. Once activated, each Blessing of Khorne applies to all units from your army with this ability until the end of the battle round. Example: **Ash makes their Blessings of Khorne roll and gets the following dice: 1, 2, 2, 2, 3, 4, 6, 6. First they use the two 6s to activate Warp Blades (which requires a double 5+), leaving the following dice: 1, 2, 2, 2, 3, 4. They then use the two 2s to activate Wrathful Devotion (which requires any double), leaving the following dice: 1, 2, 3, 4. However, now that they have activated two Blessings of Khorne, they cannot activate any more and the remaining dice are discarded.**
Frenzy
In your opponent's Shooting phase, and in the Fight phase, each time an enemy unit targets this model, after that unit has finished making its attacks, this model can either shoot or fight, but when resolving those attacks it can only target that enemy unit (and only if it is an eligible target).
Devoted to Destruction
If this model is equipped with 2 melee weapons in addition to its close combat weapon, add 2 to the Attacks characteristic of those two weapons.
Unit Composition
- 1 Helbrute
- This model is equipped with: close combat weapon, missile launcher, multi-melta.
Wargear Options
- This model's missile launcher can be replaced with 1 combi-bolter, 1 heavy flamer, 1 helbrute hammer, 1 power scourge.
- This model's multi-melta can be replaced with 1 twin autocannon, 1 heavy flamer, 1 combi-bolter, 1 plasma cannon, 1 twin heavy bolter, 1 twin lascannon.