Heldrake

200pts
UnitMTSVWLDOC
Heldrake20"+93+126+0

Ranged Weapons

WeaponRangeABSSAPD
Baleflamer
Ignores CoverTorrent
12"D6+3N/A6-12
Hades autocannon
Rapid Fire 4
36"64+8-12

Melee Weapons

WeaponRangeAWSSAPD
Heldrake claws
Anti-FLY 2+Devastating Wounds
Melee63+7-12

Abilities

Deadly DemiseHover
Blessings of Khorne

If your Army Faction is ^^**World Eaters^^**, at the start of the battle round, you can make a Blessings of Khorne roll. To do so, roll eight D6. You can then use those dice to activate up to two Blessings of Khorne. Each Blessing of Khorne specifies the dice results it requires (where a number is specified, a double or triple of that value or higher is required). You can only activate each Blessing of Khorne once per battle round. Any unused dice from the Blessings of Khorne roll are then discarded. Once activated, each Blessing of Khorne applies to all units from your army with this ability until the end of the battle round. Example: **Ash makes their Blessings of Khorne roll and gets the following dice: 1, 2, 2, 2, 3, 4, 6, 6. First they use the two 6s to activate Warp Blades (which requires a double 5+), leaving the following dice: 1, 2, 2, 2, 3, 4. They then use the two 2s to activate Wrathful Devotion (which requires any double), leaving the following dice: 1, 2, 3, 4. However, now that they have activated two Blessings of Khorne, they cannot activate any more and the remaining dice are discarded.**

5+
Invulnerable Save

Airborne Predator

Each time this model makes an attack that targets a unit that can ^^**Fly^^**, add 1 to the Hit roll.

Unit Composition

  • 1 Heldrake
  • This model is equipped with: heldrake claws, hades autocannon.

Wargear Options

  • This model's hades autocannon can be replaced with 1 baleflamer.
Faction Keywords
World Eaters
Keywords
VehicleFlyAircraftChaosKhorneDaemonHeldrake